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Thr 473 Design Studio III

Theatre 473 - 001
M/W/F 9:10am – 10:10am
Room: AC/W - 16

Roy Hoglund
Office: AC/W 216 - 424-7043
Office Hours: Tues/Thurs 9:45am – 11:15am, or by appointment

Kathleen Donnelly
Office: AC/W 220 - 424-7127
Office Hours: Mon/Wed: 11:30am -12:30pm, Thurs: 10:00am – 11:00am, or by appointment

TEXT: Michael Rizzo:  The Art Direction Handbook for Film and Television, 2/e

Class Schedule


Based on goals established by the Theatre program, the goals of this course, for the student, are: 1. To have a broad knowledge of the processes of theatrical production; 2.To be able to analyze and communicate a dramatic text to an audience; 3.To make effective use of the research tools available to the theatre artist, critic and historian; 4.To develop a commitment to the pursuit of artistic excellence and integrity.

Theatre is a collaborative creative process requiring a broad knowledge of the human condition to be successful.  The importance of theatre in society is well documented, and understanding the role it plays in society contributes to the development of a well-rounded citizen. Theatre, as with all areas of the Liberal Arts, is most effectively employed when it is built on a broad base of knowledge.


The objective of this class is to introduce the theatrical design student to the principles of production design as it relates to the camera.  These principles will be demonstrated through projects, presentations, and practical application. In order to pass this class, the student must demonstrate proficiency in set and costume design for camera, both in theory and practical application.


Six projects are required in the Design Studio III class.  The purpose of these projects is to introduce the student to the theory and process of production design for camera, and develop the skills necessary to communicate ideas to other members of a creative team.  Each project is designed to challenge the student in different aspects of theory and process.  Each project will be critiqued on the day it is due by the entire class.  Class participation in the critique process is mandatory. Because many different experiences are covered in the class in a timely fashion, no late projects will be accepted.


At the beginning of each project, a lecture/demonstration will be given to familiarize the student with the purpose, demands, and techniques required of a project.  Although at this time no test of this information will be required, it is important to realize that this time will be spent establishing the base of knowledge required to execute the project.


Consistent attendance in studio is critical to understanding the process and techniques of design. If a student is going to be absent for a lecture, they need to: contact the professors in advance of the class; be responsible for getting the material that was covered; and be prepared for the next class. Two unexcused class absences will not affect grade, however unexcused absences in excess of two will decrease your overall class grade by two points for each absence thereafter. Excused absences require documentation in accordance with the Dean of Student’s policy on absences.



Drawing paper or Newsprint Pad (12” x 18”)

Drawing pencils (ebony, HB, 2B or 4B)

Color media (pan watercolor or gouache)- recommended brands “Pelikan” or “Grumbacher”

Brushes for watercolor - thin (1), medium (6), flat wash brush (13)

Rendering paper or board at least 11” x 15”

Drafting tools as required in Design Skills class



Project Descriptions:

Project 1: Designing for Television: Game Show Project due:  3/6/15

The student will design the set for a new game show based on the board game of Monopoly. Design will consist of: concept statement, rough sketches, groundplan, elevation, model, and painter elevations.  Project will be graded on: creativity, completeness and quality of presentation.


Project 2:  Designing for Film:  Location Scouting due:  3/16/15 for review

due:  4/10/15 for presentation

In this project, the student will be working with the Cinema Production class to produce a 5 minute film. The student will research and document locations suitable for a film shoot based on the script in consultation with the production director and team.  Project will include research into the time period and architectural detail appropriate to the film, and a collection of documented photographs of at least three suitable locations. The student is responsible for taking the photos and getting them printed. Project will be graded on: appropriateness and accuracy of research, and quality of presentation.


Project 3:  Designing for Film:  Production Design due:  4/10/15

The student will design the set for a film based on a script and location shots used in Project 2.  Design will include: script breakdown, concept statement, research, thumbnail sketches, storyboards, groundplan and a rendering with color.  Additional time, beyond the class period, will be required to meet with the production team, pull and coordinate scenic items, and oversee the film shoot.  Project will be graded on: creativity, completeness of design, and quality of presentation.

Project 4:  Research Paper: Technology and Special Effects due:  4/24/15

The student will produce a research paper on the technology used in the creation of design and special effects for a recent film. Student should choose 2-3 effects so that they can be discussed in detail. Paper should be 5-7 pages, double-spaced, and include annotated images relating to effects covered in paper, and a bibliography of sources (minimum of three sources). Project will be graded on completeness of research, appropriate visual documentation and quality of writing.


Project 5:  Designing for Television:  Costume Design due:  4/29/15

The student will design the costumes for four characters in a television situation comedy or drama. Design will include: character analysis, research collage and rendering with color for each character. The research collages will include clothing for casual, work attire and formal dress.  Project will be graded on: creativity, completeness and quality of presentation.

Project 6:  Designing for Film: Costume Design due:  5/13/15

The student will design the costumes for characters in a film version of a script provided. Design will included: concept statement, character analysis, research collages, line sketches, color boards and color renderings with fabric swatches. Project will be graded on: creativity, completeness and quality of presentation.



PROJECT 1:  Game Show Project 15%

PROJECT 2:  Location Scouting 15%

PROJECT 3:  Production Design- Set 20%

PROJECT 4:  Research Paper 15%

PROJECT 5:  Costume Design - Television 15%

PROJECT 6:  Costume Design - Film 20%



Grading Scale:

A        94 -100%

A-      90 - 93.9%

B+      87 - 89.9%

B        84 - 86.9%

B-       80 - 83.9%

C+      77 - 79.9%

C        74 - 76.9%

C-       70 - 73.9%

D+      67 - 69.9%

D        64 - 66.9%

D-       60 - 63.9%

F         Below 60


Class Schedule


Day Date Class Content Notes
Monday 2-Feb Intro to Course/ Designing for the Camera
Wednesday 4-Feb Intro to Storyboards/ TV News & Talk Shows
Friday 6-Feb Tour of the TV Studio with Justine Stokes

Monday 9-Feb TV Sets: Soaps, Sitcoms and Dramas
Wednesday 11-Feb TV Sets: Game Shows/ Reality shows
Friday 13-Feb Monopoly Game Day

TECH: The Boy Inside
Monday 16-Feb Intro to Project 1: concept/ rough sketches
Wednesday 18-Feb Project 1: Groundplan OPENING NIGHT: The Boy Inside
Friday 20-Feb Project 1: Groundplan Performances: The Boy Inside

Wednesday thru Sunday
Monday 23-Feb Project 1: Elevation
Wednesday 25-Feb Project 1: Modelmaking
Friday 27-Feb Project 1: Painter Elevations

Monday 2-Mar Intro to Production Design/ process
Wednesday 4-Mar Script Breakdown
Friday 6-Mar Present Project 1: Game Show Design

TECH: Prop 8 (Winter Fringe)
Monday 9-Mar Intro to Project #2: Location Scouting
Wednesday 11-Mar Intro to Project #3: Set design for Film
Friday 13-Mar Project 2: Location Scouting workday Performance: Prop 8

Monday 16-Mar Film Genres/ Location Scouting images due
Wednesday 18-Mar Project 3: Research/Sketches USITT CINCINNATI
Friday 20-Mar Project 3: Groundplan workday USITT CINCINNATI

Monday 23-Mar SPRING BREAK
Wednesday 25-Mar SPRING BREAK
Friday 27-Mar SPRING BREAK

Monday 30-Mar Project 3: Storyboards workday
Wednesday 1-Apr Project 2 & 3: Presentation Workday
Friday 3-Apr Project 2 & 3: Presentation Workday
Day Date Class Content Notes

Monday 6-Apr Intro to Proj 4: Special Effects Paper/ Rendering Workday
Wednesday 8-Apr Rendering Workday
Friday 10-Apr Present Projects #2 & 3: Location Scouting & Set design for Film

Monday 13-Apr Intro to Project #5: Costume Design for TV/ Character Analysis
Wednesday 15-Apr Project 5: Building a Wardrobe/ Research
Friday 17-Apr Project 5: Costume Research workday

Monday 20-Apr Project 5: Costume Collage/ line sketches
Wednesday 22-Apr Project 5: Line sketches
Friday 24-Apr Present Proj #4: Special Effects Paper

TECH: O Pioneers
Monday 27-Apr Project 5: Costume sketches: add color
Wednesday 29-Apr Present Project# 5: Costume Design for TV OPENING NIGHT: O Pioneers
Friday 1-May Intro to Project #6: Costume Design for Film Performances: O Pioneers

Wednesday - Sunday
Monday 4-May Project 6: Character Analysis/ Research
Wednesday 6-May Project 6: Costume collage/ line sketches
Friday 8-May Project 6: Costume line sketches/ color plot

Monday 11-May Project 6: Costume rendering workday
Wednesday 13-May Present Project #6: Costume Design for Film
Friday 15-May FINAL CLASS MEETING Senior Breakfast
by Alderson, James M last modified Jan 21, 2015 08:03 PM