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Content Focus: Students will study various architectural designs from around the world in past and present times. They will learn about some of the design artists and their specific techniques. They will study about why urban development is important. Students will select 1 specific design, theirs or one they find and work towards building a structure that represents it. Each student will be given the same size sheet of paper to work with. They can design, paint, or use other items to bring it to life. After the “net” is done, they will calculate the surface area. Once done, we will assemble our city with all of the students’ buildings.

Language Focus: listening, reading, and writing

Vocabulary Focus: vocabulary focused on the math unit, art, social studies and other areas.

  • Mathematics Vocabulary
    • Surface Area: The total area of all the surfaces (faces) of a three-dimensional object.
    • Volume: The amount of space an object occupies.
    • Net: A two-dimensional shape that can be folded to form a three-dimensional object.
    • Scale: The ratio of the size of a model or map to the actual size of the object it represents.
    • Ratio: A relationship between two numbers showing how many times one value contains or is contained within the other.
    • Measurement: The process of determining length, width, height, or other dimensions.
    • Dimension: A measurable extent of an object, such as length, width, and height.
    • Proportion: The relationship in size between different parts of an object or design.
    • Symmetry: A balanced and proportionate similarity between two halves of an object or design.
    • Perimeter: The total distance around the outside of a two-dimensional shape.
  • Art Vocabulary
    • Texture: The look or feel of a surface, such as smooth, rough, or bumpy.
    • Pattern: A repeated design or decorative motif.
    • Form: A three-dimensional object with height, width, and depth.
    • Color Theory: The study of how colors interact and the effects they create.
    • Composition: The arrangement of elements in a work of art or design.
    • Contrast: The difference between elements in a design, such as light and dark or smooth and rough.
    • Shade: A darker version of a color created by adding black.
    • Highlight: A lighter area or spot in a drawing or painting that reflects light.
    • Symbol: A visual representation or icon used to represent an object, place, or idea.
    • Perspective: The technique used to represent three-dimensional objects on a two-dimensional surface.
  • Urban Planning Vocabulary
    • Blueprint: A detailed plan or drawing that shows how something is designed.
    • Infrastructure: The basic systems and structures that support a city, such as roads, bridges, and utilities.
    • Zoning: Dividing a city or land into specific areas for different purposes (e.g., residential, commercial, industrial).
    • Public Space: An area in a city accessible to everyone, such as parks or plazas.
    • Transportation Network: Systems like roads, subways, and railways that allow people and goods to move efficiently.
    • Residential Area: A part of the city where people live.
    • Commercial Area: A zone where businesses and shops are located.
    • Landmark: An easily recognizable feature or building in a city.
    • Sustainability: Designing cities in ways that are environmentally friendly and resource-efficient.
    • City Grid: A network of streets and blocks forming a structured layout of a city.
  • General Project Vocabulary
    • Design: A plan or drawing created to show the look and function of an object before it’s built.
    • Collaboration: Working together to achieve a common goal.
    • Prototype: An initial model of something to test a design concept.
    • Functionality: The quality of being practical, useful, and serving a purpose.
    • Aesthetics: The visual appeal or beauty of a design.
    • Critique: A detailed analysis or review of someone’s work to offer feedback.
    • Presentation: The act of showing and explaining a project to an audience.
    • Reflection: Thinking about and evaluating one’s work or experience.
    • Problem-Solving: The process of finding solutions to challenges or difficulties.
    • Iteration: The process of improving a design through repeated adjustments.

Standards:

  • A.A.Pr.7.m: Develop Meaning; Convey meaning and intent through the presentation of personal, historical, and contemporary work and formulation of exhibition narratives.
  • A.A.R.13.m: Interpret; Interpret the formal and expressive qualities in a work of art or design and integrate those qualities into their own work.
  • (6.RP)A. Understand ratio concepts and use ratio reasoning to solve problems. (M)
  • M.6.RP.A.1: Understand ratio concepts and use ratio reasoning to solve problems.
  • M.6.RP.A.3: Use ratio reasoning to solve real-world problems.
  • M.6.G.A.1Solve real-world and mathematical problems involving area, surface area, and volume.
  • M.6.G.A.3: Represent three-dimensional figures using nets.
  • M.6.G.A.4 Solve real-world and mathematical problems involving area, surface area, and volume. (M) Represent three-dimensional figures using nets made up of rectangles and triangles, and use the nets to find the surface area of these figures. Apply these techniques in the context of solving real-world and mathematical problem.
  • SL.6.1: Engage effectively in collaborative discussions.
  • SL.6.2: Interpret information presented in diverse media formats.
  • W.6.4: Produce clear and coherent writing appropriate to task.
  • RI.6.7: Integrate information from different formats (e.g., videos, text).
  • VA:Cr1.1.6a Combine concepts collaboratively to generate innovative ideas for creating art.
  • VA:Cr2.1.6a Demonstrate openness in trying new ideas, materials, and methods.
  • VA:Re7.1.6a Identify and interpret works of art or design that reveal how people live around the world.

 

Arts Integration: Students are learning about how architects and urban developers work together to create a great city. They learn about different architects, different architecture styles, and drawing techniques.

Lesson Objectives: 

  • Identify essential components of a functional city and explain their importance.
  • Understand the basic components of a map and create a simple map.
  • Apply scaling techniques to accurately represent maps.
  • Analyze and reflect on the features of a well-designed map.
  • Explore architectural styles and identify characteristics of notable buildings.
  • Analyze how architects influence city design.
  • Practice creating scaled building sketches.
  • Use 2D nets to create 3D models.
  • Refine building designs with detailed features.
  • Experiment with painting techniques to simulate textures.
  • Create accurate, scaled nets for final designs.
  • Calculate surface area of building designs.
  • Apply painting techniques to finalize building designs.
  • Finalize and assemble building models.
  • Collaboratively arrange buildings into a cohesive city layout.
  • Students will refine their city’s layout and address design challenges.

 

Activities: 

  1. What a village needs. (discussion)
  2. Exploring map making. (walk in the woods with compasses)
  3. Scaling and details. (review of math continue working on map of woods)
  4. Gallery walk of maps. (view and practice drawing)
  5. Forms of architecture. (slide show and independent research)
  6. History of and influential architects. (video and research)
  7. Basics of drawing and proportional drawing. (begin sketching chosen building)
  8. Finish drawing and practice making nets for chosen buildings.
  9. Refining sketches and nets. Adding details
  10. Learn painting techniques, texture techniques, and applying to net.
  11. Cut out practice nets and build to see if they work.
  12. Calculating surface area of net. Scale up to full project size and recalculate surface area.
  13. Add details and begin coloring buildings.
  14. Finish drawing and coloring. Assemble into chosen building.
  15. Begin layout of city as a whole group. Add buildings.
  16. Add details to city (trees, streets, people, etc.)
  17. Fine tune city.
  18. Write artists labels and practice presenting them.
  19. Present to whole school.
  20. Final reflections.

 

Engagement/Introduction: 

  • Mini-lessons
  • Whole and small group discussions
  • Research
  • Videos and slideshows
  • Practice techniques
  • Build the city

 

Assessment Procedure: Rubric is inclusive of each phase of the unit. It is inclusive of during and final products that are created. It includes collaboration and reflections. Formative and summative.

Materials: office paper, regular and colored pencils, scissors, tape/glue, rulers, cardboard for final assembly

Supporting Documents: Lesson Plan

Contact: Jessica Bruneau (jbruneau@wfsd.k12.wi.us)