Thr 372 Design Studio II
Theatre 372 - 001
M/W/F: 9:10 - 10:10am
Room: AC/W 16
Instructors:
Roy Hoglund
e-mail: hoglund@uwosh.edu
Office: AC/W 216 - 424-7043
Office Hours: Tues/Thurs: 9:00 - 11:00am, or by appointment
Kathleen Donnelly
e-mail: donnelly@uwosh.edu
Office: AC/W 220 - 424-7127
Office Hours: M/W 11:30am - 12:30pm, Tues: 9:00am - 10:00am, or by appointment
TEXT:
Required: Rebecca Cunningham: The Magic Garment: Principles of Costume Design 2/e
Recommended: J. Michael Gillette: Theatrical Production and Design, 5/e
PLAYS:
There are three plays required for projects in course:
The Ice Wolf, Inuit tale adapted by Joanna Kraus
Spring Awakening, a new musical by Steven Sater and Duncan Sheik based on the play by Frank Wedekind (KCACTF Regional Project)
Twelfth Night by William Shakespeare (KCACTF Regional Project)
GOALS:
Based on goals established by the Theatre program, the goals of this course, for the student, are: 1. To have a broad knowledge of the processes of theatrical production; 2.To be able to analyze and communicate a dramatic text to an audience; 3. To make effective use of the research tools available to the theatre artist, critic and historian; 4.To develop a commitment to the pursuit of artistic excellence and integrity.
Theatre is a collaborative creative process requiring a broad knowledge of the human condition to be successful. The importance of theatre in society is well documented, and understanding the role it plays in society contributes to the development of a well rounded citizen. Theatre, as with all areas of the Liberal Arts, is most effectively employed when it is built on a broad base of knowledge.
OBJECTIVE:
The goals listed above will be achieved through the following objective of this course: to introduce the theatrical design student to the conceptual and collaborative approach to scenic, costume and lighting design for the stage. These principles will be demonstrated and tested through projects and presentations. In order to pass this class the student must demonstrate a proficiency in the design of all three areas both in concept and practice.
INSTRUCTION:
At the beginning of each project, a lecture/demonstration will take place to familiarize the student with the purpose, demands, and techniques required of a project. Although at this time no test of this information will be required, it is important to realize that this time will be spent establishing the base of knowledge required to execute the project.
MATERIALS:
18" x 24" rough newsprint pad/sketch book
Drawing Pencils: Ebony, or HB
White gum eraser
Color media: pan watercolor (Pelikan or Grumbacher ( 24 colors) is recommended)
Brushes: #6 watercolor brush, and 3/4" camel hair watercolor brush.
Watercolor paper, pad 11" x 14" (Avoid pre blocked pad)
Brown portfolio envelope - large enough to hold 18" x 24"
Jump drive to save files
Note: materials must be brought to each class.
PROJECTS:
Five projects are required in the Design Studio II class. The purpose of these projects is to provide the student with advanced knowledge of the process of design, and techniques of communicating design. Each project is designed to challenge the student in different areas of theatrical design. Each project will be critiqued on the day it is due by the entire class. Class participation in the critique process is mandatory.
Project 1: Musical - Spring Awakening (KCACTF Regional Project selection, Saginaw, MI - Jan 2013)
Due: 2/29/2012
This project is designed to allow two designers to collaborate with each other based on the model used in actual productions. One student in the team will design scenery and work with another student who will be the costume designer. As a team, the students will prepare a script analysis and concept statement of their approach to the design.
Scenery requirements: The student will design the set for one scene in this unit set production. You can select one of the options below to complete the project.
Option A: Scenic analysis and concept statement, research materials, rough sketches, thumbnails for all scenes, groundplan, and a model with representation of color (white model with painter elevations, or painted model- both should include wall and floor treatment, furniture, and a figure to scale.)
Option B: Scenic analysis and concept statement, research materials, rough sketches, thumbnails for all scenes, groundplan, elevation, and a painted rendering which includes a figure to scale.
Costume requirements: Design costumes for six characters in the play. Completion of project includes: Character analysis and concept statement, research materials, line drawings, color boards for all of the characters in the selected scene, choice of fabric and color, in addition to 10" -12" renderings of the six characters listed above with fabric swatches.
Project 2: Lighting Design - 24 Hours PM: Sunrise on Earth by Michael Lewis
Due: 3/9/2012
The objective of this project is to design the lighting for the selected play. The student will develop a concept statement, which includes: an analysis of the play and visual approach to the play, as it relates to Lighting Design. Project requires selection of a painting, photograph or an artist whose work captures the spirit of the play, from which to base the design, and the selection of a piece of music that evokes the mood of the play that will serve as background music for this project. Completion of the project will include: a lighting demonstration with 6 - 10 cues, illustrating key moments in the play and appropriate paperwork. Paperwork criteria will be handed out when project is introduced. Student will prepare a one- page description of the lighting approach including: choice of music and a print of the painting/photograph used. Project will be graded on creative approach, and clarity of presentation.
Project 3: Research Paper on Theatre Designer
Due: 3/16/2012
Students will choose a prominent 20th Century Broadway designer, living or dead, and write a 3-5 page paper about their life and work. Paper should include a bibliography, and visual representations of some of their design work. Paper will be presented to class, including visual images of the designer's work.
Project 4: Classical - Twelfth Night (KCACTF Regional Project selection, Saginaw, MI - Jan 2013) Due: 4/16/2012
This project is designed to allow two designers to collaborate with each other based on the model used in actual productions. One student in the team will design scenery and work with another student who will be the costume designer. As a team, the students will prepare a script analysis and concept statement of
their approach to the design.
Scenery requirements: The student will design the set for one scene in this multi- set show. You can select one of the options below to complete the project.
Option A: Scenic analysis, concept statement, research materials, rough sketch, thumbnails for all the scenes, groundplan, and a model with representation of color (white model with painter elevations, or painted model- both should include wall and floor treatment, furniture, and a figure to scale)
Option B: Scenic analysis, concept statement, research materials, rough sketch, thumbnails for all the scenes, groundplan, elevation, painted rendering of one scene, which includes a figure to scale.
In addition to the paperwork for the scenery for the scene chosen, the student will provide a statement on how the other scenery in the show will relate to each other and how transitions will be handled.
Costume requirements: Design costumes for six characters based on one scene in the play. Completion of project includes: character analysis, concept statement, research materials, line drawings, color boards for all of the characters in the scene chosen, choice of fabric and color, in addition to 10" -12" renderings of the six characters listed above with fabric swatches.
In addition to the paperwork for the six characters, the student will provide a statement on how the other characters in the play will relate to each other in line and color to provide a sense of the overall stage picture as it relates to costume.
Project 5: Fantasy/Children's Theatre- The Ice Wolf
Due: 5/9/2012
This project is designed to allow two designers to collaborate with each other based on the model used in actual productions. One student in the team will design scenery and work with another student who will be the costume designer. As a team, the students will prepare a script analysis and concept statement of their approach to the design.
Scenery requirements: Design the scenery for one scene, or a unit set on which this production will play. Completion of the project includes:
In addition to the paperwork for the scenery for the scene chosen, the student will provide a statement on how the other scenery in the show will relate to each other and how transitions will be handled.
Costume requirements: Design costumes for six major characters in the play. Completion of project includes: Character analysis, concept statement, research materials, line drawings, color boards for all of the characters in the scene chosen, choice of fabric and color, in addition to 10" - 12" renderings of the six characters listed above with fabric swatches.
In addition to the paperwork for the six characters, the student will provide a statement on how the other characters in the play will relate to each other in line and color to provide a sense of the overall stage picture as it relates to costume.
ATTENDANCE:
Consistent attendance in studio is critical to understanding the process and techniques of design. If a student is going to be absent for a lecture, they need to contact the professors in advance of the class. The student is also responsible for getting the material that was covered, and be prepared for the next class. Two unexcused class absences will not affect grade, however unexcused absences in excess of two will lower the final grade in the class.
GRADES:
Grades will be assigned based on clarity of design statement, quality of execution, neatness, and group interaction and collaboration. Students will also be evaluated on verbal as well as visual skills of communication in critiques.
Each project carries a weight of 20% of the total grade of 100%.
New Letter Grade Scale:
A 94 - 100%
A- 90 - 93.9%
B+ 87 - 89.9%
B 84 - 86.9%
B- 80 - 83.9%
C+ 77 - 79.9%
C 74 - 76.9%
C- 70 - 73.9%
D+ 67 - 69.9%
D 64 - 66.9%
D- 60 - 63.9%
F Below 60
Class Schedule
| Day | Date | Class Content | Scenery | Costumes | Notes |
| Monday | 30-Jan | Intro to Class/ Proj #1: Spring Awakening | KCACTF proj | ||
| Wednesday | 1-Feb | Spring Awakening - Script Analysis/ Research | Scenic Analysis | Character Analysis | |
| Friday | 3-Feb | Designing Scenery for Musical/ unit set show. | |||
| Monday | 6-Feb | Designing Costumes - Conceptual approach | Team Mtg #1 | Team Mtg #1 | |
| Wednesday | 8-Feb | Spring Awakening - Research Due | Rough Sketches | Rough Sketches | |
| Friday | 10-Feb | Spring Awakening: Rough Sketches | Sketches/thumbnails | Rough Sketches | |
| Tech: Almost, Maine | |||||
| Monday | 13-Feb | Spring Awakening - Workday | Groundplan | Line Drawings | |
| Wednesday | 15-Feb | Spring Awakening - Team Meeting #2 | Groundplan/Elevation | Line Drawings | Open: Almost, Maine |
| Friday | 17-Feb | Intro to Perspective Drawing | Perspective Drawing | Perspective Drawing | |
| Monday | 20-Feb | Spring Awakening - Color | Color Palette, Texture | Color Boards/ Fabric | |
| Wednesday | 22-Feb | Spring Awakening - Workday | Model workday | Renderings | |
| Friday | 24-Feb | Intro to Proj #2 - Lighting | |||
| Monday | 27-Feb | Lighting Lab - Text, cues and timing | |||
| Wednesday | 29-Feb | Present Proj #1: Spring Awakening | Intro: Proj 3: Paper | ||
| Friday | 2-Mar | Lighting Workday | |||
| Tech: One Acts | |||||
| Monday | 5-Mar | Lighting Workday | |||
| Wednesday | 7-Mar | Lighting Workday | Final Dress: One Acts | ||
| Friday | 9-Mar | Present Proj #2: Lighting | |||
| Monday | 12-Mar | Intro to Proj #4: Twelfth Night | |||
| Wednesday | 14-Mar | Designing for a Multi Set Show | Scenic Analysis | Character Analysis | |
| Friday | 16-Mar | Present Proj #3: Paper on Broadway Designer | Team Mtg #1 | Team Mtg #1 | |
| Monday | 19-Mar | SPRING BREAK | |||
| Wednesday | 21-Mar | SPRING BREAK | |||
| Friday | 23-Mar | SPRING BREAK | |||
| Monday | 26-Mar | Twelfth Night - Research due | |||
| Wednesday | 28-Mar | Twelfth Night | Thumbnails/sketches | Rough Sketches | USITT |
| Friday | 30-Mar | Twelfth Night | Groundplan | Line Drawings | USITT |
| Day | Date | Class Content | Scenery | Costumes | Notes |
| Monday | 2-Apr | Twelfth Night | Groundplan/Elevation | Line Drawings | |
| Wednesday | 4-Apr | Intro to Rendering on the Computer |
Color Palette/Texture | Color Boards/Fabric | |
| Friday | 6-Apr | Twelfth Night/ Computer Rendering #2 |
Model Workday | Renderings | |
| Monday | 9-Apr | Twelfth Night | Model Workday | Renderings | |
| Wednesday | 11-Apr | Twelfth Night | Model Workday | Renderings | |
| Friday | 13-Apr | Intro to Proj #5: The Ice Wolf | Scenic Analysis | Character Analysis | |
| Monday | 16-Apr | Present Proj #4: Twelfth Night | |||
| Wednesday | 18-Apr | Designing for Fantasy/Children Plays | Research | Research | |
| Friday | 20-Apr | Developing Concept and Unifying Style | Rough Sketches | Rough Sketches | |
| Tech: Tartuffe | |||||
| Monday | 23-Apr | The Ice Wolf | Thumbnails/Rough GP | Rough Sketches | |
| Wednesday | 25-Apr | The Ice Wolf | Groundplan | Line Drawings | Open: Tartuffe |
| Friday | 27-Apr | The Ice Wolf | Groundplan/Elevation | Line Drawings | |
| Monday | 30-Apr | The Ice Wolf - Team Mtg #2 - Color and Texture | Perspective Drawing | Color Boards/Fabric | |
| Wednesday | 2-May | The Ice Wolf | Renderings | Renderings | |
| Friday | 4-May | The Ice Wolf | Renderings | Renderings | |
| Monday | 7-May | The Ice Wolf | Renderings | Renderings | |
| Wednesday | 9-May | Present Proj #5: The Ice Wolf | |||
| Friday | 11-May | Final Class Meeting | Graduation |

