Getting into games
Description
Electronic gaming has come a long way since the first Space Invaders machines appeared in local shopping centers. Today, video games are highly sophisticated and make up a lucrative global business-larger, by some calculations, than the film and music industries combined. This program features the expertise of gamers and game developers alike, venturing behind the scenes to explore the making of games as well as examining their uses in education and leisure. Viewers are also given a glimpse into the future of video game design and development. For coursework focusing on high-tech business, instructional technology, or the entertainment industry, this is an ideal teaching tool.
Runtime
30 min
Subjects
- Instructional systems (72)
- Commercial art (35)
- Computer-aided instruction (30)
- Graphic arts (79)
- Computer graphics (96)
- Computer games (48)
- Educational technology (286)
- Design (87)
- Digital media (308)
Genre
Date of Publication
[2010], c2009
Database
Films on Demand
Direct Link
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