Program Objectives & Learning Outcomes
by
Schroeder, Derek R
—
last modified
Jun 04, 2012 04:03 PM
Objectives
Within three to five years after graduation, our typical alumni will:
- Advance beyond initial entry-level positions as computing professionals or have made significant progress toward a graduate degree in computing.
- Use the background they have acquired in a wide range of areas in computer science during their undergraduate study as a basis for continued growth of their professional knowledge and skills.
- Use communication and teamwork skills to effectively collaborate with others in their workplace.
- Demonstrate strong professional ethics in all of their computing endeavors.
Learning Outcomes
General outcomes that guide the specific learning outcomes for individual courses.
Students graduating with a degree in computer science with the computer science emphasis will have:
- An ability to apply knowledge of computing and mathematics appropriate to the discipline
- An ability to analyze a problem, and identify and define the computing requirements appropriate to its solution
- An ability to design, implement and evaluate a computer-based system, process, component or program to meet desired needs
- An ability to function effectively on teams to accomplish a common goal
- An understanding of professional, ethical, legal, security and social issues and responsibilities
- An ability to communicate effectively with a range of audiences
- An ability to analyze the local and global impact of computing on individuals, organizations and society
- Recognition of the need for and an ability to engage in continuing professional development
- An ability to use current techniques, skills and tools necessary for computing practice
- An ability to apply mathematical foundations, algorithmic principles and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the trade-offs involved in design choices
- An ability to apply design and development principles in the construction of software systems of varying complexity

